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Assistant Professor of Graphic Design

Employer
Corcoran School of the Arts & Design at the George Washington University
Location
District of Columbia, United States
Salary
Salary Commensurate with experience
Posted Date
Dec 9, 2021

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Position Type
Faculty Positions, Arts, Art, Design & Graphic Arts
Employment Level
Non-Tenured Track
Employment Type
Full Time
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Position Description Summary

The Design Program within the Corcoran School of the Arts & Design at the George Washington University invites applications for an Assistant Professor of Graphic Design. The position is a full-time, nine-month ranked non-tenure position with a renewable three-year commitment beginning in Fall 2022. The position accrues all benefits offered to full-time faculty including eligibility for sabbatical and fellowship leave, University funding competitions, and promotion processes. 

We seek a dynamic and dedicated colleague with a well-established and active professional design career (client-driven or self-initiated) whose creative practice and/or research interests include a core focus on graphic or communication design and include a combination of some of the following areas: print media, typography, motion graphics, brand identity, UI/UX, interaction design, data visualization, exhibition design, socially-engaged design, and/or related design practices.

The new faculty member will teach, advise and mentor students in the BFA in Graphic Design, and play a significant role in developing and implementing Design curricula. All faculty are expected to be actively involved in their design discipline and to produce creative research and work. The Corcoran School will sustain the new faculty member’s research with startup funding and support for initiating opportunities for collaboration and grant funding across the University. Responsibilities include participation in School, College, and/or University service.

The Corcoran School of the Arts and Design is an interdisciplinary art and design environment within a large, diverse research university. We invite applications from candidates who contribute to the academic and creative community's multiplicity of approach and experience through their teaching, research/creative practice, and/or service. Applications by individuals historically underrepresented in academia are particularly welcomed. The Corcoran School of the Arts & Design strives to foster diversity, equity, and justice in our academic and creative communities. The Design Program seeks to contribute to this mission both in the orientation of our degree programs and in our daily practices. As a central mediator in the relationships between people and the systems around them in contemporary society, culture, commerce, and government, the design fields have the potential to describe and rethink how we live. In daily practice, we center support of faculty and student research and creative practice, the structure of curricula, coordination of public programming, and the cultivation of an inclusive studio culture.

About the Department/University:

The Design Program at the Corcoran School of the Arts & Design is grounded in human-centered problem-solving in an interdisciplinary design context, educating undergraduate and graduate students in graphic design, exhibition design, and interaction design. Students in the BFA in Graphic Design focus on the art of persuasive, visual problem solving, beginning their study in a foundations program that develops relationships across studio areas and fosters multi-disciplinary approaches to making and problem-solving that can sustain a life-long investigative practice. The relationships between technical specialization, concept ideation, design research processes and methods, messaging and communication strategies develop and grow as students progress through the curriculum, culminating their work with a year-long thesis project. Faculty draw on studio resources across the Corcoran School, including the Digital Fabrication Lab and a Printmaking area that focuses on book arts and print media as public practice with capacity in screenprinting, letterpress, etching, lithograph, and risograph. The Gelman Library holds extensive collections, including Art and the Book special collection. Developing collaborations with Computer Science and the Innovation Center in the School of Engineering and Applied Sciences are sites of growing conversations, curricular connections, and student participation. With this opportunity to hire new faculty, the Design Program seeks to expand on existing strengths and identify new opportunities and collaborative points of connection in order prepare our students to excel in a discipline defined by change.

The Corcoran School of the Arts & Design at the George Washington University prepares its graduates to be the next generation of global creative leaders with more than 20 degree programs in the fields of Art History, Studio Arts, Design, Theatre and Dance, Music, Museum Studies, and Interior Architecture. Part of the Columbian College of Arts and Sciences, the school functions as an incubator for artists, designers, and scholars, who learn from internationally renowned faculty at the intersection of creativity and social innovation. We are a community of civically engaged artists and practitioners, aiming to impact the world through creative change. Our students are poised to not just join the field of their choice, but to define it for themselves as they become well versed in both practice and research. As part of the George Washington University’s Columbian College of Arts and Sciences, we embody and exemplify the College’s Engaged Liberal Arts credo, which strives to link disparate fields and better prepare our graduates for rich, multidimensional careers in the evolving world we live in. The challenges society faces are diverse, requiring different modes of thought, and we prepare our students by encouraging inquiry and collaboration.

The Corcoran School’s home in the heart of downtown Washington, D.C. means that our students tap into both a vibrant, historied local city and a nerve center of international culture and government. We have a strong track record of students initiating new creative ventures and placing with top-ranked employers after graduation, with students working and studying at some of D.C.’s most prestigious companies, galleries, museums and design firms. 

Specific Duties and Responsibilities

Responsibilities include:

  • Teaching Graphic Design studio and seminar classes at all levels of the Graphic Design BFA with the possibility of teaching in the Interaction Design BFA/MA and the Exhibition Design MA.
  • Maintaining a professional design practice and/or scholarly research.
  • Contributing to Design curricula development and innovation;
  • Contributing to Design program identity development;
  • Mentoring and advising undergraduate students;
  • Actively recruiting students;
  • Evaluating student performance;
  • Maintaining departmental and student records;
  • Participating in Program, School, College and/or University service and university meetings as they relate to faculty and committee service.

Minimum Qualifications

Applicants must have at the time of application:

  • An MFA in a design field or a terminal degree in a related field from an accredited institution or a minimum of five years of professional experience;
  • A well-established and active professional design career (client-driven or self-initiated) whose creative practice and/or research interests include a core focus on graphic or communication design and include a combination of some of the following areas: print media, typography, motion graphics, brand identity, UI/UX, interaction design, data visualization, exhibition design, socially-engaged design, and/or related design practices.
  • At least two years of successful university-level teaching experience (or equivalent) beyond the assistantship level with experience of current, emerging, and experimental topics in graphic and communication design education.
  • Broad based expertise in contemporary issues and practices in graphic design for print and screen;
  • Fluency in the tools, technologies, and software of contemporary design production and instruction;
  • Excellent interpersonal skills as evidenced through student work, teaching evaluations and/or professional recommendations.
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