The School of Performance, Visualization & Fine Arts at Texas A&M University invites applications for a tenure-track assistant professor position with a focus on game design, game development, and interactive simulation. This is a nine-month, full-time appointment that begins in August 2023.
Candidates must demonstrate experience in cross-disciplinary and collaborative work. Game production experience is desirable. Candidates should be able to teach a variety of courses in our undergraduate and graduate degree programs in game creation, such as Game Design, Game Development, Game Level Design, and Advanced Game Design. In addition to the primary teaching responsibilities, candidates are also expected to engage in creative and/or scholarly work, mentor student creative and/or scholarly work, develop and foster new curriculum, serve on school and/or university committees, and other program duties as necessary.
The School of Performance, Visualization & Fine Arts is a new School within the Texas A&M University System and has a diverse and dynamic mission with 60 faculty and over 15 staff members and a projected exponential growth in the next 5 years. The school was formed from three departments/programs spread across the university: the Department of Visualization, the Department of Performance Studies and the Dance Science Program. The mission of the school places a heavy emphasis on faculty and student collaboration and interdisciplinary work in both scholarly and creative research. Texas A&M University leadership has charged the new school with developing innovative research and creative works, public performances, and degree offerings at the undergraduate, graduate, and doctoral levels that build upon our strength in merging art and science. The new school is projected to move into a new, $175m state-of-the-art visual and performing arts center. Construction is slated to begin in 2024.
Candidates must have a terminal degree (PhD or MFA) in a related field as described above by appointment start date. Candidates will be expected to gain visibility through peer-reviewed academic research publications, juried creative works, or both. Priority will also be given to faculty members who demonstrate the ability to pursue external funding to support their work. Candidates are expected to teach at the graduate and undergraduate levels and must have a well-developed research agenda that will inform and advance current trends in the field.
Interested individuals should apply through Interfolio: http://apply.interfolio.com/116941 and submit the following materials:
- A personal statement explaining your qualifications for, and interest in, the position, including discussion of your most significant research/creative works, teaching, service, and diversity/inclusion; Curriculum vitae; Link to or pdf of a portfolio of recent game related work; Contact information for three references including name, phone numbers, and email addresses (letters will be requested only for finalists).
Review of applications will begin 30 days after the position has posted and continue until the it is filled. Questions should be directed to Dr. Jinsil Hwaryoung Seo (firstname.lastname@example.org), Section Chair of Technical Arts and Interactive Media, School of Performance, Visualization & Fine Arts.
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