Assistant Professor in Digital Arts
At Purdue University, the Department of Computer Graphics Technology (CGT) is one of six units in the Purdue Polytechnic Institute. It offers a BS and a MS in Computer Graphics Technology, and participates in the Polytechnic Institute PhD program. CGT balances undergraduate and graduate education with a strong research and engagement agenda. For additional information, please see: https://polytechnic.purdue.edu/cgt. The department includes majors in game development and design, animation and visual effects, data visualization, building information modeling and product lifecycle management, and UX design.
The Department of Computer Graphics Technology at Purdue University is seeking to fill multiple tenure-track positions on the West Lafayette, Indiana campus, beginning in August 2021. The Department of Computer Graphics Technology at Purdue University (CGT) invites applications for one tenure-track faculty position at the Assistant Professor level in the area of Digital Arts. We are a research-intensive department focused on applied research informed by close engagement with industry. Our program is technically oriented with post-graduation student placement primarily in the domains of technical art, technical animation, technical direction and programming. Our alumni work successfully in the highest echelons of the animation and game industries.
Qualifications: A terminal degree in digital media, digital arts, film studies, art, or a relevant digital media discipline completed by August 1, 2021. The ability to pursue interdisciplinary funded research, and the ability to work with and teach diverse groups of students, is required. Substantial industry practice with work on projects of national reputation.
Job Description: The faculty member will support the undergraduate majors in Animation, Visual Effects and Game Design and Development, advise Master’s and doctoral students, develop and conduct an actively funded research program, and provide service and engagement work. Research and teaching courses in one or more of the following areas will be required: cinematography, digital sculpting, digital painting, digital storytelling, animation, motion graphics.
Duties: Commitment to teaching, scholarly activity, and the building of an active research program are required. Demonstrating active learning pedagogies, scholarly research, and funded activities for an active research program, teaching and developing graduate and undergraduate courses, and mentoring are expected. Applicants must be committed to all aspects of diversity in learning, discovery, and engagement.
Application Process: All candidates need to apply through the Success Factors link found here: https://career8.successfactors.com/sfcareer/jobreqcareer?jobId=11884&company=purdueuniv. Review of applications will begin no later than December 1, 2020 and will continue until the position is filled. Interested candidates are requested to submit a cover letter, CV, statement of teaching, research philosophy statement, a diversity statement, a professional portfolio, and a list of three professional references with contact information.
Purdue University's Department of Computer Graphics Technology is committed to advancing diversity in all areas of faculty effort, including scholarship, instruction, and engagement. Candidates should address at least one of these areas in a separate Diversity and Inclusion Statement, indicating their past experiences, current interests or activities, and/or future goals to promote a climate that values diversity and inclusion.
A background check will be required for employment in this position.
Any questions about this position should be sent to the search committee chair:
Prof. Nicoletta Adamo (email@example.com)
Department of Computer Graphics Technology
Purdue University is an EOE/AA employer. All individuals, including minorities, women, individuals with disabilities, and veterans are encouraged to apply.
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