Adjunct Faculty - Game Art & Design
Woodbury University invites applications for an Adjunct Faculty to join the Game Art & Design program in Burbank. California is rapidly growing. We are looking for experienced part-time faculty for our Fall 2020 classes.
This appointment is for part-time employment and includes eligibility to participate in medical plans, 403(b) supplemental plan, and access to the tuition-remission benefit on a proportional basis. Eligibility is after 30 days of service on the first of the following month.
Game Design Courses:
-- User Interface Design
This course focuses on the foundation of interaction design, graphic design, information architecture, and usability design to create effective human-computer interaction, HCI, in video game interfaces.
Students will realize clear and expressive icon designs, on-screen indicators, HUD elements, logo design, menu systems, screen layouts, flowcharts, use of wireframes, unified identity and look across all elements, usability testing, and the establishment of the overall mood and tone of original game concepts. Requirements: Proficiency with Adobe Illustrator, XD, Photoshop, Unity3D.
-- Advanced Sound Design
Building on the foundation of GAME 203 Sound Design Fundamentals, students will design and construct unique and original audio assets and production devices in support of the composition of original long-form sonic pieces. Areas under study include abstract collages, traditional and experimental music composition, expressive narrative-driven soundscapes, compound sound effects, advanced audio production tools and techniques, and live performance of original compositions. Requirements: Proficiency with Ableton Live 10 Suite including Wavetable and mixing and mastering software devices, Native Instruments’ KOMPLETE Suite, and elementary to intermediate music theory.
Responsibilities as an adjunct faculty member include, but are not limited to: syllabus and class preparation; instruction during scheduled course times; availability to students for consultation and assistance as needed outside of class; evaluation of student performance (e.g., grading papers, exams, projects, juries); regular evaluation of students’ work, including prompt communication of performance on assignments; submission of final grades to the Registrar’s Office, which is currently completed via Woodbury University Self- Service; and other duties as assigned. We ask all faculty members to assess students’ work early and often with a minimum of three written assessments for the semester. Your class may be designated as a Core Competency assessment course, in which case you will be required to submit course work and align your content with University rubrics. You may also need to meet periodically with your supervisor during the academic term regarding matters related to your employment.
· Familiarity and knowledge of many video games, old, and new.
· Experience managing class rosters, attendance, timely grading of assignments.
· Able to provide critical, informed, and creative feedback to students.
· Able to instruct and guide students through best practices of prototyping, play testing, iteration, presentation and collaboration.
· Published game title(s) a major plus.
Review of applications will begin immediately and remain open until filled. Preferably, all documents should be sent electronically to HR@woodbury.edu. Please send the documents as a single bound pdf.
Submissions should include:
(1) a current resume/CV which lists educational and employment history
(2) a letter of interest
Human Resources Office
7500 N. Glenoaks Blvd.
Burbank, CA 91510-1052
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